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Magicka; Or How Gamers Learned To Love the Fireball »

Magicka; Or How Gamers Learned To Love the Fireball

When delving into gaming, developers always like to give an appropriate "feel" to the gameplay. In something like Gran Turismo, the game is supposed to evoke the same sense of thrill and speed that comes with racing high-end vehicles. In a shooter like Far Cry, the obvious goal is to help give the same mental rush that fast-paced combat would...

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